Estimate Roblox game revenue in Robux and USD. Paste a game link to fetch visits and stats, or enter your own visits, conversion rate, and average spend for custom estimates.
Tip: Get a game link from the address bar (example: https://www.roblox.com/games/920587237/Adopt-Me).
Searching by name is not supported due to Roblox's privacy rules.
Formula: Visits × Conversion Rate × Avg Spend per User = Estimated Robux Earned. Robux × 0.7 (after Roblox fee) × $0.0038 = USD DevEx Value. Typical: 1–3% conversion; 50–500 Robux spend depending on genre.
Paste a Roblox game link and click Estimate to see revenue.
The Roblox Game Revenue Estimator is a tool that estimates how much Robux or USD a Roblox experience could earn based on visits and monetization. Paste any public Roblox game link to fetch visits and engagement stats, or enter your own numbers to model revenue for a future or hypothetical game.
It uses conversion rate (share of players who spend) and average Robux spend per payer to calculate estimated Robux earned, then applies Roblox's 30% fee (you keep 70%) and the DevEx rate to show an approximate USD value. Results are for reference and planning, not exact earnings.
1. Choose Real Game or Custom mode
In Estimate Real Game, paste a Roblox game URL; the tool fetches visits and stats. In Estimate Your Own, enter expected visits, conversion rate, and average spend yourself for "what if" scenarios.
2. Set conversion and spend assumptions
Conversion rate is the percentage of players who spend; average spend is Robux per paying user. Typical ranges are 1–3% conversion and 50–500 Robux spend depending on game type (e.g. tycoons vs obbies).
3. Read the Robux and USD breakdown
The estimator shows estimated Robux earned, Robux after Roblox fee (70%), and USD via DevEx rate. Use the result panel on the right; numbers are rounded and for education and planning only.
Paste a Roblox game link to fetch visits, likes, and playing count. No manual lookup for public games.
Enter your own visits, conversion rate, and average spend to estimate revenue for a new or planned game.
Revenue is calculated from visits × conversion × spend; then 70% after fee and DevEx rate for USD.
See estimated Robux earned, Robux after Roblox fee, and approximate USD DevEx value in one place.
How much have the top Roblox games earned?
Rough estimates (visits × 2.5% × 200 Robux, 70% after fee, $0.0038/Robux): Brookhaven ~$816M, Blox Fruits ~$638M, Adopt Me! ~$487M, Tower of Hell ~$312M, Murder Mystery 2 ~$256M, MeepCity ~$198M, Piggy ~$166M, BedWars ~$128M, Royale High ~$124M, Welcome to Bloxburg ~$114M, Pet Simulator X ~$109M. Actual earnings vary.
Which Roblox game made the most money?
Brookhaven and Adopt Me! are often cited among the top earners, with estimated lifetime revenue in the hundreds of millions of USD.
How much is 1 billion Robux in USD?
At the DevEx rate, 1 billion Robux is about $3.5 million USD (after Roblox fee and exchange terms).
How do I estimate my own game's revenue?
Use the calculator above: enter expected visits, conversion rate, and average spend. The result panel updates with estimated Robux and USD.
Can I see revenue for a specific game like Adopt Me or Pet Simulator X?
Paste that game's Roblox link in "Estimate Real Game" and click Estimate. The tool uses its current visits and your conversion/spend assumptions.
Combine this estimator with other Roblox tools to understand full earnings and cashout value: